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Old Dude

Sculpting old characters is always fun. Sculpted and textured in zbrush, retopo and rendering in Blender.

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Creature Feature

Did this guy over the weekend. Might play around a little more with him, but I thought I’d post it.

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Go Go Gadget

This was my entry for the current CGTalk Harcore Modelling Challenge: Comic Book Masters. The aim was to do a character in the style of a favourite comic book artist, and I decided on doing Inspector...

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Handyman

Or something like that. Blender and zbrush.

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From Scratch

This was a fun little exercise in building a face/head from the ground up. Starting with the skull, then placing the muscles and cartilage, and finally to skin. I learned a lot from it actually, as...

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“I seem to be having tremendous difficulty with my lifestyle.”

The models I made for the CGTalk “Icons of Sci-Fi” HMC. I didn’t actually get around to finishing them on time for the challenge, but they were fun to do. The Hitchhikers Guide has always been my...

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Shapekey/Face Rigging Tests –“Michelle”

Testing out the rig and shapekeys for a face I made. Originally sculpted in zbrush, retopologised and rigged in blender. Original Sculpt: Retopology in blender:

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Aquatic Dude

Sculpted in ZBrush and rendered in blender. Just a rough sculpt but I liked the look of him.

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Anatomy Practice

I’ve started doing some anatomy practice based on the idea outlined at the Art of Anatomy forums, to try and improve my anatomy knowledge. The aim is to study each part of the body piece by piece, and...

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2011 Models

Here are some models I made over the past year, I put together some turntable renders for a little showreel. Most of these are modelled in blender/sculpted in zbrush. The turntable renders were done...

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